It’s easy to underestimate militia units for being under-equipped or poorly trained. The good thing about explosives, however, is they only have to be thrown in an enemy's general direction!
With the high ground on their side, the Zykalian Militia can be a highly effective deterrent during siege battles. Their grenades might light them up as a target for enemy archers, but when stationed on the battlements, they're a great counter against sword units ascending the walls beneath them!
Unlocking
You will be able to command a Zykalian Militia unit temporarily after completing one series of Season V unit challenges. The unit will become permanently yours after finishing a second stage (along with any XP the unit may have earned along the way). Complete Stage 3 to receive a haul of Unit Medals, and Stage 4 to secure a Doctrine that increases the unit’s ammo reserves.
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At 2 challenges completed, receive: |
At 4 challenges completed, receive: |
At 6 challenges completed, receive: |
Stage 1 |
Zykalian Militia Unit Medal |
Zykalian Militia Unit Medal |
3-day Zykalian Militia Contract |
Stage 2 |
Zykalian Militia Unit Medal |
Zykalian Militia Unit Medal |
Zykalian Militia Contract |
Stage 3 |
Zykalian Militia Unit Medal |
Zykalian Militia Unit Medal |
10x Zykalian Militia Unit Medal |
Stage 4 |
Zykalian Militia Unit Medal |
Zykalian Militia Unit Medal |
Zykalian Militia: Supply Doctrine |
Gameplay
More so than other specialist ranged units, Zykalian Militia should never be deployed as a frontline force. Even Tenent Farmers would make short work of them. The best place for them is high upon a defensive wall, as their short throwing range makes it difficult to protect them in an open battle. They also have limited reserves of ammunition, so it's advisable to position them close to a resupply point.
Progression
Zykalian Militia have a maximum unit level of 16, with Veterancy Points investable across two branches. The top branch generally works to increase the effectiveness of the unit’s fire attack and reduce the cooldown timer, while the lower branch improves supply levels, movement, and range. The latter may be useful if you envisage deploying the unit in open battles more often than for siege engagements.
Just the facts: Zykalian Militia (3-star, ranged)
Released |
Requirements |
October 2020 (Season V) |
Complete: 2x 3-Star Unit Challenge stages |
Attack |
Ranged |
Defence |
Speed |
Tactics |
Headcount |
80 |
56 |
61 |
40 |
70 |
56 |
Formations |
Traits |
Orders |
Line |
Divine Retribution Immortal Flame Unfavourable Combat |
Throw Rain of Fire |
Terrain |
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Great |
Good |
Fair |
Poor |
Bad |
- |
Plains |
Desert Steppe Urban |
- |
Hills |
Basic Attributes |
Attack Attributes |
Defence Attributes |
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2422 |
Health |
0 |
Piercing AP |
345
|
Piercing Def.
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12 |
Strength |
0 |
Piercing Damage |
||
165 |
Leadership |
0 |
Slashing AP |
297 |
Slashing Def. |
5.7 |
Speed |
0 |
Slashing Damage |
||
25 |
Range |
0 |
Blunt AP |
158 |
Blunt Def. |
36 |
Ammo |
500 |
Blunt Damage |
||
1.68 |
Labour |
|
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NOTE: The above information is correct as of the time of publication. Please check in-game for the most up-to-date unit information.
The above images are from an unreleased update and may show incomplete elements and only partial localisation.