Conqueror’s Blade: Knightfall features three new Seasonal Units to add to your ranks, inspired by the knights of the Teutonic Order. The Zweihanders are the final Unit available to unlock and take their name from the historical greatsword that changed the course of battle in the 16th century.

We sat down with the Lead Combat and Balance Designer at Booming Tech to learn more about the inspiration behind the Zweihanders (5-Star Unit).

Q: The Zweihanders gain lots of immunity to crowd control effects with their attacks—do you have any tips for countering this in battle? 

 

A: Their movements are slow and lumbering, but once they start attacking they will not stop. Experienced commanders are able to judge their movements in advance and find gaps in their attacks with powerful shock corps.

Q: A ‘zweihander’ is the historical name for a greatsword requiring two hands to wield. It was not actually used in fighting but used to strike down opposing pikes and open gaps in the enemy’s formation. Why did you use this moniker for this particular Unit? 

 

A: War is a team effort, and the most important thing for a team is cooperation. Such a huge sword is destined to be difficult to operate, but this does not mean that this sword is not powerful enough. I believe that everyone dreams of becoming a knight wielding a huge sword.

Q: What role do you see the Zweihanders playing on the battlefield?

 

A: They are the vanguard of heavy infantry with high attack, defence, and recovery, capable of sustaining combat on the frontlines.

Q: Are there any other especially aggressive Units you could compare them to?

 

A: There are many corps that have similar abilities, such as the Iron Reapers, the Varangian Guards, and the Silahdars, but the Zweihander's skills include more means of making sustained and long-lasting attacks.

Check out more Behind The Scenes looks at the Schutzdieners and Kriegsbruders!