Season IX: Tyranny brought with it many changes and improvements to Territory Wars, and as we approach Stage 5 of the Seasonal Campaign (beginning November 22), there are a few rules and regulations we need to run by you before you gather your troops and advance towards the end goal - Conqueror’s City.

Important Territory War Changes

Here are the most important bits of general info on changes (in place from November 18) you need to know before you begin your preparations for the biggest and baddest battle in the Borderlands:

  • The term 'Influence' will no longer be used.

Reputation

  • Reputation' is used to declare war on regular fief types (not Regional Capitals), and obtained from completing House Quests.
  • For regular fief types, Command House is determined by Reputation.
  • Building Outposts during a Territory War gives a temporary boost to Reputation.
  • In the House menu (N), your House's Reputation value can be seen in the top left corner.

Prestige

  • 'Prestige' is used to declare war on the Conqueror's City and its Gates, as well as Regional Capitals.
  • The total Prestige of an Alliance can be found on the My Alliance tab of the House menu (N). Hovering over the exclamation mark icon next to this value shows how much Prestige the Alliance has in each of the regions that are active in this season. These values represent the Prestige that is earned from all the fiefs in those regions that are owned by a House from your Alliance.
  • House Prestige is obtained from owning fiefs. Higher-level fiefs provide more Prestige.
  • The value of your House's Prestige can be seen on the ‘Rank’ tab of the House menu.
  • Adding up the House Prestige of all Houses in an Alliance gives you the total Alliance Prestige.
  • Alliance Prestige is used to declare war on Regional Capitals, as well as the Conqueror’s City and its Gates.
  • During a Territory War fief battle for Regional Capitals, the Conqueror's City and the Conqueror's City Gates, Command House is determined by Prestige.
  • Conqueror’s City is worth 3,900 Prestige, and each of the Gates is worth 1,300 Prestige. The Regional Capitals you can conquer (Anliang and Augolia) are worth 3,000 Prestige each.

Declaring War on Regional Capitals

To declare war on any of the Regional Capitals (Augolia, Anliang), the following conditions must be met:

  • A House or Alliance must have 3,000 or more Prestige in the corresponding region (for example, declaring war on Anliang requires a Prestige of at least 3,000 in Maoyang).
  • At any time, regardless of whether you are attacking or defending, once their qualification to declare war is lost, House or Alliance members can no longer join the battle for that regional capital. Players who have already entered will not be affected.

Determining the order of attackers for Regional Capitals

The Command House for battles over Anliang and Augolia is determined based on Alliance Prestige in the relevant region. If two Alliances have equal Prestige, whichever declared war first will rank higher.

Once the preparation period ends and the order of battles have been determined, even if an Alliance’s Prestige changes during the Territory War, this will not change the determined Command House order.

If the Command House has not successfully captured the region's capital at the end of the battle, they will automatically be placed last on the list of declarations.

During the Territory War period, if the House has met all the requirements for declaring war, and does so against a Regional Capital, they will automatically be placed last on the list of declarations.

If a House leaves the list for whatever reason, they will automatically be placed last on the list if they rejoin. If a House withdraws troops from a Regional Capital, they cannot declare war against these fiefs again for the duration of the current Territory War.

Declaring War on Conqueror’s City Gates

The first step to claiming victory over Conqueror’s City is to declare war on any of the Conqueror’s City Gates. To do so, the following conditions must be met:

  • Alliance Prestige (or the House Prestige if you’re part of a non-allied House) must be at least 6,000
  • Your House or Alliance must have at least one fief in the Borderlands that is not the Conqueror's City or one the Conqueror's City Gates.
  • At any time, regardless of whether you are the attacking or the defending side, once their qualification to declare war is lost, House or Alliance members can no longer join the battle for that Conqueror's City Gate. Players who have already entered will not be affected.

Declaring War on Conqueror’s City

To stake your claim on the biggest prize of Season IX and declare war on Conqueror’s City, the following conditions must be met:

  • Alliance Prestige (or the House Prestige if you’re part of a non-allied House) must be at least 6,000
  • You must have captured any Gate of Conqueror’s City
  • Your House or Alliance must have at least one fief in the Borderlands that is not the Conqueror's City or one the Conqueror's City Gates.
  • If your House is in an Alliance, only the Main House may declare war against the Conqueror's City.
  • At any time, regardless of whether you are the attacking or the defending side, once their qualification to declare war is lost, House or Alliance members can no longer join the battle for the Conqueror's City. Players who have already entered will not be affected.

Determining the order of attackers for Conqueror’s City (preparation period)

Battles over Conqueror's City and its Gates will determine the Command House based on the total Alliance Prestige of each Alliance that has declared war.

Once the preparation period ends and the order of battles have been determined, even if the Alliance Prestige changes during the Territory War, this will not change the determined Command House order.

Determining the order of attackers for Conqueror’s City (during and after Territory War)

During Territory War


During the Territory War period, if the House has met all the requirements for declaring war, and does so against the Conqueror's Gate or Conqueror's City, they will automatically be placed last on the list of declarations.

If a House leaves the list for whatever reason, they will automatically be placed last on the list if they rejoin. If a House withdraws troops from Conqueror's City or its Gates, they cannot declare war against these fiefs again for the duration of the current Territory War.

After Territory War
 

If the Command House has not successfully captured a Gate or Conqueror’s City at the end of the battle, they will automatically be moved to the end of the list of declarations.

Defending by the Imperial Restorationists

Imperial Restorationists may defend Conqueror's City, the Conqueror's City Gates, or a Regional Capital, but only if they are legionaries of Decanos, Patrol Leader, or a higher rank.

When the Imperial Restorationists are defending Conqueror's City, Conqueror's Gate, or a Regional Capital, Unit Attire will not be used.

If the Imperial Restorationists lose control of Conqueror's City, a Conqueror's Gate, or a Regional Capital, they cannot regain it for the rest of the season.