Janissaries were the first unit to be released during Season IV: Blood of the Empire update, and have quickly established themselves as one of the most popular ranged units in the game, due to being a necessary route to unlocking Azaps and Sipahis.
Janissary units can be distinguished by their Ottoman-inspired headdresses, as well as their heavy calibre rifles that, to be at their most devastating, require the use of aiming forks.
Unlocking
You will be able to command a unit of Janissaries temporarily after completing one series of Season IV unit challenges. The unit will become permanently yours after finishing a second stage (along with any XP the unit may have earned along the way). Complete Stage 3 to secure a Doctrine that increases the unit’s rate of fire by 8%!
|
At 2 challenges completed, receive: |
At 4 challenges completed, receive: |
At 6 challenges completed, receive: |
Stage 1 |
Ozan’s Tale (500 Glory) |
Ozan’s Tale (500 Glory) |
3-day Janissaries Contract |
Stage 2 |
Ozan’s Tale (500 Glory) |
Ozan’s Tale (500 Glory) |
Janissaries |
Stage 3 |
2x Janissary Unit Medal (50,000 Unit XP) |
2x Janissary Unit Medal (50,000 Unit XP) |
Janissary’s Doctrine II |
Gameplay
Compared to other ranged units on the medieval battlefield, the Janissaries represent discipline and order. Without it, they might just be firing opportunistic volleys and hoping not to run into melee units. However, when deployed in a Three Rank Formation using the Prepared Volley order, they can be just as effective as higher tiered units like the Imperial Arquebusier. Be wary though, for as with Season III’s Falconetto Gunners, they can be left cruelly exposed. Protect their flanks, and they will pay back your attack with interest.
Progression
Janissaries have a maximum unit level of 16, with Veterancy Points investable across two branches, neither of which is particularly suited towards any specific role. The top branch augments the Prepared Volley order and ends with two extra soldiers, and may be preferable to maxing out the lower branch of more general bonuses.
Just the facts: Janissaries (3-star, ranged)
Released |
Requirements |
21 July (Season IV) |
Complete: 2x 3-Star Unit Challenge stages |
Attack |
Ranged |
Defence |
Speed |
Tactics |
Headcount |
85 |
24 |
28 |
55 |
45 |
56 |
Formations |
Traits |
Orders |
Dispersed Three Ranks |
Patient Snipers Slug Shot |
Focus Fire Prepare Volley |
Terrain |
||||
Great |
Good |
Fair |
Poor |
Bad |
Urban |
Plains |
Hills Steppe |
|
Desert |
Basic Attributes |
Attack Attributes |
Defence Attributes |
|||
2836 |
Health |
2645 |
Piercing AP |
289
|
Piercing Def.
|
18 |
Strength |
2520 |
Piercing Damage |
||
185 |
Leadership |
0 |
Slashing AP |
364 |
Slashing Def. |
5.5 |
Speed |
0 |
Slashing Damage |
||
60 |
Range |
0 |
Blunt AP |
250 |
Blunt Def. |
700 |
Ammo |
0 |
Blunt Damage |
||
2.52 |
Labour |
|
|
|
|
The above was correct at time of publication. Please check in-game for the most up-to-date unit information.