Azaps were the second units to be released as part of Season IV: Blood of the Empire. While they aren’t the most heavily armoured troops, nor are they equipped with the most devastating attack, there are few better at leading and holding a position until heavier troops arrive.

 

Unlocking

As with all seasonal units, you must first earn the right to command Azaps by completing a series of challenges, divided across four stages. You will be able to command a unit of Azaps temporarily after completing Stage 1, which will become permanently yours after Stage 3 (along with any XP the unit may have earnt along the way).

 

At 3 challenges completed, receive:

At 6 challenges completed, receive:

At 8 challenges completed, receive:

Stage 1

Ozan’s Tale (500 Glory)

Ozan’s Tale (500 Glory)

3-day Azaps Contract

Stage 2

Ozan’s Tale (500 Glory)

Ozan’s Tale (500 Glory)

Azap Unit Medal (50,000 Unit XP)

Stage 3

Ozan’s Tale (500 Glory)

Ozan’s Tale (500 Glory)

Azaps

Stage 4

2x Azap Unit Medal (50,000 Unit XP)

2x Azap Unit Medal (50,000 Unit XP)

Azap’s Doctrine II (On Watch cooldown -4s)

 

Gameplay

Azaps should not be left to their own devices. They will be beaten back by stronger, heavier troops if you leave them to fend for themselves while you are galloping elsewhere across the battlefield. However, in the right situation they can be a powerful attacking force. The unit has a defensive buff when climbing ladders, for example, but it’s the 12% defensive boost that the unit gets when under orders that is the most powerful. Charging a position with Shield Rush, then holding it with On Watch and Counterstrike ensures that a unit of Azaps can punch above its weight for at least as long as it takes for the proverbial (or literal) cavalry to arrive.

 

Progression

Azaps have a maximum level of 20, which gives you up to 19 Veterancy Points towards maximising either your Counterstrike order (best used for pre-emptive charges into oncoming troops), or On Watch, (where your troops will actively attack nearby troops while holding position). In either case, you will be predominantly investing your VPs towards enhancing your troops’ survivability to balance the odds they will face.

 

Just the facts: Azaps (4-star, melee)

Released

Requirements

4 August 2020 (Season IV)

Unlock: Janissaries
Complete: 3x 4-Star Unit Challenge stages

 

Attack

Defence

Speed

Tactics

Headcount

35

70

55

80

76

 

Formations

Traits

Orders

Dispersed

Column

Imperial Fervor

Strong Resolve

Fireproof

Shieldfighters

Shied Rush

Counterstrike

On Watch

 

Terrain

Good: Desert, Steppe

Fair: Plains

Bad: Hills, Urban

 

Basic Attributes

Attack Attributes

Defence Attributes

6051

Health

0

Piercing AP

446

 

Piercing Def.

 

28

Strength

0

Piercing Damage

230

Leadership

1232

Slashing AP

555

Slashing Def.

5.5

Speed

1278

Slashing Damage

-

Range

453

Blunt AP

194

Blunt Def.

-

Ammo

316

Blunt Damage

3.92

Labour

 

 

 

 

The above was correct at time of publication. Please check in-game for the most up-to-date unit information.